GLC_lib
2.5.0
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GLC_FileLoader : Create a GLC_World from file. More...
#include <glc_fileloader.h>
Signals | |
void | currentQuantum (int) |
Public Member Functions | |
Constructor / Destructor | |
GLC_FileLoader () | |
virtual | ~GLC_FileLoader () |
Set Functions | |
GLC_World | createWorldFromFile (QFile &file, QStringList *pAttachedFileName=NULL) |
Create a GLC_World from a file. | |
GLC_FileLoader : Create a GLC_World from file.
GLC_FileLoader loads a 3D model from a file. A suitable parser is selected based on the file name extension.
Definition at line 50 of file glc_fileloader.h.
GLC_FileLoader::GLC_FileLoader | ( | ) |
Definition at line 45 of file glc_fileloader.cpp.
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virtual |
Definition at line 49 of file glc_fileloader.cpp.
GLC_World GLC_FileLoader::createWorldFromFile | ( | QFile & | file, |
QStringList * | pAttachedFileName = NULL |
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Create a GLC_World from a file.
Definition at line 58 of file glc_fileloader.cpp.
References GLC_Factory::canBeLoaded(), GLC_3dsToWorld::CreateWorldFrom3ds(), GLC_3dxmlToWorld::createWorldFrom3dxml(), GLC_BSRepToWorld::CreateWorldFromBSRep(), GLC_ColladaToWorld::CreateWorldFromCollada(), GLC_ObjToWorld::CreateWorldFromObj(), GLC_OffToWorld::CreateWorldFromOff(), GLC_StlToWorld::CreateWorldFromStl(), currentQuantum(), GLC_FileFormatException::FileNotSupported, GLC_WorldReaderHandler::listOfAttachedFileName(), GLC_3dsToWorld::listOfAttachedFileName(), GLC_3dxmlToWorld::listOfAttachedFileName(), GLC_ObjToWorld::listOfAttachedFileName(), GLC_ColladaToWorld::listOfAttachedFileName(), GLC_Factory::loadingHandler(), and GLC_WorldReaderHandler::read().
Referenced by GLC_Factory::createWorldFromFile().
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signal |
Referenced by createWorldFromFile().