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glc_3dxmltoworld.h File Reference

interface for the GLC_3dxmlToWorld class. More...

#include <QFile>
#include <QObject>
#include <QXmlStreamReader>
#include <QHash>
#include <QSet>
#include <QDateTime>
#include "../maths/glc_matrix4x4.h"
#include "../sceneGraph/glc_3dviewinstance.h"
#include "../glc_config.h"

Go to the source code of this file.

Classes

class  GLC_3dxmlToWorld
 GLC_3dxmlToWorld : Create an GLC_World from 3dxml file. More...
 
struct  GLC_3dxmlToWorld::AssyLink
 AssyLink : Assemblage link between parent id and GLC_StructInstance*. More...
 
class  GLC_3dxmlToWorld::RepLink
 RepLink : Representation link between reference id and representation id. More...
 
class  GLC_3dxmlToWorld::MaterialRef
 MaterialRef : Material reference containing id, name and associated file. More...
 
class  GLC_3dxmlToWorld::V3OccurenceAttrib
 V3OccurenceAttrib : Specifique occurence attribute. More...
 
struct  GLC_3dxmlToWorld::V4OccurenceAttrib
 V3OccurenceAttrib : Specifique occurence attribute. More...
 

Detailed Description

interface for the GLC_3dxmlToWorld class.

Definition in file glc_3dxmltoworld.h.

©2005-2013 Laurent Ribon