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glc_factory.h File Reference

Interface for the GLC_Factory class. More...

#include <QObject>
#include <QtOpenGL>
#include <QString>
#include <QSet>
#include "geometry/glc_point.h"
#include "geometry/glc_pointsprite.h"
#include "geometry/glc_line.h"
#include "geometry/glc_circle.h"
#include "geometry/glc_box.h"
#include "geometry/glc_cylinder.h"
#include "geometry/glc_cone.h"
#include "geometry/glc_sphere.h"
#include "geometry/glc_rectangle.h"
#include "geometry/glc_3drep.h"
#include "geometry/glc_pointcloud.h"
#include "shading/glc_material.h"
#include "shading/glc_texture.h"
#include "sceneGraph/glc_world.h"
#include "sceneGraph/glc_3dviewinstance.h"
#include "glc_boundingbox.h"
#include "viewport/glc_movercontroller.h"
#include "viewport/glc_viewport.h"
#include "io/glc_fileloader.h"
#include "glc_config.h"

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Classes

class  GLC_Factory
 GLC_Factory : Factory for all geometrical objects this class is a singleton. More...
 

Detailed Description

Interface for the GLC_Factory class.

Definition in file glc_factory.h.

©2005-2013 Laurent Ribon